This training is an introduction to continuous modeling with FLAC2D and FLAC3D. At the end of the course, participants will master the graphical interface, documentation and the main modeling steps. Concepts are illustrated using a tunnel excavation example, from building the model geometry to results analysis. This introductory course provides the foundation for more advanced use of the software, which can be covered in more specific training modules.
This tutorial will show how to paint zone data onto an imported geometric surface in FLAC3D.
Download the files used in this tutorial: Painting (BDL | 4.4 MB).
This is a FLAC3D bundle file (*.bdl) and contains all the files related to this tutorial project. To open the bundle file, in FLAC3D 7, click the Tools menu item, then Bundle, and Unpack. Now navigate to where you saved the file, enable the "Load the unpacked project" check box, and click the unpack... button in the Bundle Report dialog.