This training is an introduction to continuous modeling with FLAC2D and FLAC3D. At the end of the course, participants will master the graphical interface, documentation and the main modeling steps. Concepts are illustrated using a tunnel excavation example, from building the model geometry to results analysis. This introductory course provides the foundation for more advanced use of the software, which can be covered in more specific training modules.
The new UDEC 7 GUI (shown below) is used in all our three-dimensional programs (FLAC3D, 3DEC, PFC3D). All aspects of the program can be accessed via the main menu (1). The Project Pane lists all the data files (1) and saved files (2) associated with the project. Click on any one to view the data file or restore a previous saved state. Multiple plots can be created, cloned, saved, and viewed via view pane (4). The main tool bar (5) is contextual and will change depending on what pane is active (e.g., text editor pane, view pane, console pane, etc.). There is a new built-in text editor (6) with everything needed to create UDEC data files and FISH functions; multiple documents can be associated with a project and navigated by using the tabs (7). Commands may be entered directly via the command line (8), with output displayed in the console pane above. The Control Panel along the far right-hand side changes depending on the active pane. In the image below, plot items (10) are shown since a view pane is active. New plot items may be created, plot ranges can be applied to each one, and they may be copied, pasted, and reordered within a plot view. Each plot item possesses a series of attributes (11) that can be modified. With the mouse cursor over the view pane, model information (object ID - block, zone, structural element, cursor position, value of plot item (label or contour) is displayed (12). Multiple preset GUI layouts are available; custom layouts may be saved.
Features of the UDEC 7 GUI include: